Playstyle
20 games
Playstyle radar
20 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
20 gamesAggressionStart here
First blood rate
0% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Wards cleared / game
2.5 vs 3.1 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.64 vs 0.69 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.43 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Damage / min
1187 vs 873
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Gold / min
586 vs 497
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 78 of 100, built on 1037 damage a minute and 26% team damage share. Vision trails at 32, with 0.70 vision score a minute.
Among bot laners
Master+ bot laners with above-median first blood rate win 60% of games; below it, 51%.
Master+ bot laners with above-median wards cleared a game win 57% of games; below it, 49%.
Master+ bot laners with above-median vision score a minute win 56% of games; below it, 49%.