Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
27
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
580 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.17 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 54 of 100, built on 10% time spent dead and 0.20 deaths a minute. Aggression trails at 21, with 0.16 kills a minute.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
This season, in your wins 6.5, in your losses 5.9 · 45W 39L
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
This season, in your wins 565, in your losses 608 · 45W 39L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
This season, in your wins 0.19, in your losses 0.17 · 45W 39L