Playstyle
35 games
Playstyle radar
35 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
35 gamesVisionStart here
Control wards / game
0.1 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
862 vs 578
100 of 100 against Master+ Kalista players, and it matters: the better half of Kalista bot laners wins 80% of games, the other half 20%.
Kills / min
0.44 vs 0.33
84 of 100 against Master+ Kalista players, and it matters: the better half of Kalista bot laners wins 70% of games, the other half 30%.
Time spent dead
8% vs 11%
83 of 100 against Master+ Kalista players, and it matters: the better half of Kalista bot laners wins 69% of games, the other half 31%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 79 of 100, built on 761 objective damage a minute and 1.7 epic monsters a game. Vision trails at 51, with 0.1 control wards a game.
Among bot laners
Kalista bot laners with above-median control wards a game win 56% of games; below it, 47%.
In your wins 0.1, in your losses 0.0 · 21W 14L