Playstyle radar
37 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
37 gamesDamageStart here
Damage / min
566 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.5 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.19 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Deaths / min
0.15 vs 0.20
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Time spent dead
8% vs 10%
80 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Turret plates / game
5.9 vs 4.2
78 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 59 of 100, built on 9% time spent dead and 0.19 deaths a minute. Vision trails at 29, with 0.3 control wards a game.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 742, in your losses 659 · 19W 18L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
In your wins 1.1, in your losses 0.7 · 19W 18L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.26, in your losses 0.19 · 19W 18L