Playstyle
21 games
Playstyle radar
21 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
21 gamesFarmingStart here
CS / min
6.9 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
1.3 vs 3.1 typical
Sweep the enemy wards around the objective before it spawns.
Objectives
Turret plates / game
7.3 vs 9.3 typical
Push for plates after a won trade instead of resetting.
Strengths
Epic monsters / game
1.9 vs 1.4
81 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Objective damage / min
600 vs 473
81 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
First blood rate
29% vs 14%
96 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 60% of games, the other half 51%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, damage leads at 60 of 100, built on 26% team damage share and 999 damage a minute. Vision trails at 34, with 1.6 wards cleared a game.
Among bot laners
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
Master+ bot laners with above-median wards cleared a game win 57% of games; below it, 49%.
Master+ bot laners with above-median turret plates a game win 83% of games; below it, 26%.