Playstyle
23 games
Playstyle radar
23 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
60
of 100
Damage
Damage per minute and share of the duo's damage
85
of 100
Frontline
Damage soaked and mitigated for the duo
61
of 100
Utility
Healing and shielding for the duo
29
of 100
Control
Crowd control uptime and immobilizations
50
of 100
Mechanics
Skillshots landed and dodged
59
of 100
What to work on
23 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
20 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
20 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
2179 vs 1552
90 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
78 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 85 of 100, built on 2179 damage a minute and 13% team damage share. Utility trails at 29, with 20 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 4, in your losses 35 · 11W 12L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 4, in your losses 35 · 11W 12L