Playstyle radar
39 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
69
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
What to work on
39 gamesSurvivabilityStart here
Deaths / min
0.40 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
19% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
630 vs 392
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 70% of games, the other half 26%.
Turret plates / game
16.5 vs 10.0
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 72% of games, the other half 25%.
Gold / min
463 vs 413
88 of 100 against top laners, and it matters: the better half of Diamond top laners wins 66% of games, the other half 30%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 70 of 100, built on 6.5 CS a minute and 445 gold a minute. Survivability trails at 22, with 14% time spent dead.
Among top laners
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
In your wins 0.25, in your losses 0.38 · 20W 19L
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
In your wins 11%, in your losses 18% · 20W 19L
Diamond top laners with above-median control wards a game win 51% of games; below it, 46%.
In your wins 0.8, in your losses 0.1 · 20W 19L