Playstyle
27 games
Playstyle radar
27 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
74
of 100
Farming
CS pace, gold income and early-lane farm
80
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
27 gamesObjectivesStart here
Epic monsters / game
0.7 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Control wards / game
0.2 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Gold / min
496 vs 426
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 66% of games, the other half 29%.
Turret plates / game
14.0 vs 8.3
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 74% of games, the other half 22%.
Objective damage / min
678 vs 312
97 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 71% of games, the other half 24%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 81 of 100, built on 8.5 CS a minute and 78.3 CS at 10 min. Vision trails at 40, with 0.2 control wards a game.
Among mid laners
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
In your wins 1.1, in your losses 0.1 · 15W 12L
Diamond mid laners with above-median control wards a game win 51% of games; below it, 45%.
In your wins 0.3, in your losses 0.1 · 15W 12L