Playstyle radar
15 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
15 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kills / min
0.35 vs 0.26
82 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Deaths / min
0.17 vs 0.20
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Solo kills / game
2.3 vs 1.2
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 43%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: vision peaks at 58 while farming sits at 44, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.