Playstyle
24 games
Playstyle radar
24 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
24 gamesFarmingStart here
CS / min
5.3 vs 6.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
48.6 vs 59.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
0.9 vs 1.3 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Kills / min
0.21 vs 0.16
77 of 100 against Diamond Shen players, and it matters: the better half of Shen top laners wins 62% of games, the other half 40%.
Objective damage / min
331 vs 267
71 of 100 against Diamond Shen players, and it matters: the better half of Shen top laners wins 72% of games, the other half 30%.
Solo kills / game
2.2 vs 1.4
76 of 100 against Diamond Shen players, and it matters: the better half of Shen top laners wins 59% of games, the other half 46%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 71 of 100, built on 9% time spent dead and 0.19 deaths a minute. Farming trails at 11, with 5.5 CS a minute.
Among top laners
Shen top laners with above-median CS a minute win 57% of games; below it, 45%.
In your wins 5.5, in your losses 5.4 · 14W 10L
Shen top laners with above-median CS at 10 min win 54% of games; below it, 49%.
In your wins 55.7, in your losses 48.3 · 14W 10L
Shen top laners with above-median wards cleared a game win 55% of games; below it, 49%.
In your wins 1.3, in your losses 1.4 · 14W 10L