Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
22
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
71
of 100
Mechanics
Skillshots landed and dodged
83
of 100
last 60season149 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1994 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
9% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
CC seconds / min
3.4 vs 2.1
89 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots hit / min
2.2 vs 0.7
100 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
582 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 582 ally heal + shield a minute and 582 heals + shields a minute. Frontline trails at 22, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3101, in your losses 1381 · 71W 78L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 8%, in your losses 9% · 71W 78L