Playstyle radar
15 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
15 gamesObjectivesStart here
Epic monsters / game
0.9 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.26 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Turret plates / game
11.5 vs 9.1
82 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Kills / min
0.35 vs 0.27
80 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Objective damage / min
598 vs 465
79 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 72 of 100, built on 26% team damage share and 1007 damage a minute. Vision trails at 14, with 0.47 vision score a minute.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.