Playstyle
59 games
Playstyle radar
59 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
39
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
43
of 100
Utility
Healing and shielding for the duo
31
of 100
Control
Crowd control uptime and immobilizations
35
of 100
Mechanics
Skillshots landed and dodged
64
of 100
What to work on
59 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
28.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
24 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 64 of 100, built on 1.1 skillshots hit a minute and 4.2 skillshots dodged a minute. Utility trails at 31, with 24 ally heal + shield a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.9, in your losses 1.4 · 23W 36L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 30.9, in your losses 27.3 · 23W 36L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 47, in your losses 9 · 23W 36L