Playstyle
60 games
Playstyle radar
60 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
60 gamesDamageStart here
Damage / min
774 vs 822 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Control wards / game
0.1 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Deaths / min
0.18 vs 0.22
70 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 32%.
CS / min
8.2 vs 7.1
92 of 100 against top laners, and it matters: the better half of Emerald top laners wins 56% of games, the other half 42%.
Vision score / min
0.96 vs 0.79
80 of 100 against top laners, and it matters: the better half of Emerald top laners wins 53% of games, the other half 46%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 70 of 100, built on 7.9 CS a minute and 64.2 CS at 10 min. Damage trails at 42, with 21% team damage share.
Among top laners
Emerald top laners with above-median damage a minute win 58% of games; below it, 40%.
This season, in your wins 841, in your losses 701 · 39W 44L
Emerald top laners with above-median control wards a game win 52% of games; below it, 48%.
This season, in your wins 0.1, in your losses 0.3 · 39W 44L