Playstyle
19 games
Playstyle radar
19 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
25
of 100
What to work on
19 gamesFarmingStart here
CS / min
5.3 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.28 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
First blood rate
33% vs 13%
85 of 100 against top laners, and it matters: the better half of Silver top laners wins 58% of games, the other half 48%.
Kill participation
46% vs 35%
94 of 100 against top laners. Keep it; it is part of how the games get won.
Team damage share
26% vs 23%
71 of 100 against top laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 55 of 100, built on 24% team damage share and 804 damage a minute. Farming trails at 18, with 5.2 CS a minute.
Among top laners
Silver top laners with above-median CS a minute win 57% of games; below it, 42%.
Silver top laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Silver top laners with less time spent dead than the median win 63% of games; with more, 35%.