Playstyle
14 games
Playstyle radar
14 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Objectives carries this profile at 65 of 100, built on 1.6 epic monsters a game and 280 objective damage a minute. Utility trails at 30, with 0.9 CC seconds a minute.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Utility
Healing, shielding, lockdown and saves for allies
30
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100