Playstyle
18 games
Playstyle radar
18 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
18 gamesFarmingStart here
CS / min
6.3 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Epic monsters / game
1.4 vs 0.9
80 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 53 of 100, built on 23% team damage share and 803 damage a minute. Farming trails at 32, with 52.7 CS at 10 min.
Among mid laners
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with less time spent dead than the median win 65% of games; with more, 35%.
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.