Playstyle
12 games
Playstyle radar
12 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Objectives carries this profile at 95 of 100, built on 2.9 epic monsters a game and 391 objective damage a minute. Utility trails at 48, with 61 heals + shields a minute.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Utility
Healing, shielding, lockdown and saves for allies
48
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
95
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100