Playstyle
12 games
Playstyle radar
12 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
12 gamesFarmingStart here
CS at 10 min
57.9 vs 67.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kill participation
41% vs 49% typical
Rotate toward fights as they start and finish the kills your team sets up.
Aggression
First blood rate
0% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Solo kills / game
7.3 vs 2.8
100 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 65% of games, the other half 39%.
Turret plates / game
11.3 vs 8.0
87 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 78% of games, the other half 27%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 62 of 100, built on 849 damage a minute and 23% team damage share. Objectives trails at 32, with 0.5 epic monsters a game.
Among mid laners
Katarina mid laners with above-median CS at 10 min win 57% of games; below it, 46%.
Katarina mid laners with above-median kill participation win 55% of games; below it, 48%.
Katarina mid laners with above-median first blood rate win 61% of games; below it, 50%.