Playstyle
18 games
Playstyle radar
18 gamesCompared with Silver mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
18 gamesFarmingStart here
CS at 10 min
59.4 vs 68.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
5.8 vs 6.6 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
7.1 vs 8.3 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
Kill participation
51% vs 42%
86 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 61 of 100, built on 23% team damage share and 856 damage a minute. Objectives trails at 39, with 268 objective damage a minute.
Among mid laners
Silver mid laners with above-median CS at 10 min win 53% of games; below it, 44%.
Silver mid laners with above-median CS a minute win 54% of games; below it, 44%.
Silver mid laners with above-median turret plates a game win 75% of games; below it, 26%.