Playstyle
25 games
Playstyle radar
25 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
38
of 100
Damage
Damage per minute and share of the duo's damage
32
of 100
Frontline
Damage soaked and mitigated for the duo
43
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
62
of 100
What to work on
25 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1272 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
24.8 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Skillshots hit / min
1.2 vs 0.7
73 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 62 of 100, built on 1.2 skillshots hit a minute and 3.6 skillshots dodged a minute. Damage trails at 32, with 1272 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1856, in your losses 883 · 10W 15L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.4, in your losses 1.2 · 10W 15L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 31.6, in your losses 20.2 · 10W 15L