Playstyle
22 games
Playstyle radar
22 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
22 gamesAggressionStart here
Solo kills / game
1.0 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
691 vs 845 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 54 of 100, built on 0.82 vision score a minute and 1.0 control wards a game. Farming trails at 28, with 53.0 CS at 10 min.
Among mid laners
Gold mid laners with above-median solo kills a game win 60% of games; below it, 42%.
Gold mid laners with above-median damage a minute win 60% of games; below it, 39%.
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.