Playstyle
39 games
Playstyle radar
39 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
78
of 100
Frontline
Damage soaked and mitigated for the duo
63
of 100
Utility
Healing and shielding for the duo
38
of 100
Control
Crowd control uptime and immobilizations
91
of 100
Mechanics
Skillshots landed and dodged
63
of 100
What to work on
39 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
34 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
34 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage / min
2067 vs 1552
83 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
4.0 vs 2.1
100 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Damage mitigated / min
3679 vs 2642
72 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 91 of 100, built on 4.0 CC seconds a minute and 56.6 immobilizations a game. Utility trails at 38, with 34 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 42, in your losses 25 · 21W 18L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 42, in your losses 25 · 21W 18L