Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
CS / min
7.4 vs 6.9
72 of 100 against junglers, and it matters: the better half of Diamond junglers wins 65% of games, the other half 30%.
Damage / min
828 vs 707
74 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Solo kills / game
1.9 vs 1.2
75 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 43%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 66 of 100, built on 23% team damage share and 868 damage a minute. Farming trails at 46, with 29.1 CS at 10 min.
Among junglers