Playstyle
11 games
Playstyle radar
11 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
11 gamesSurvivabilityStart here
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.38 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, farming leads at 54 of 100, built on 418 gold a minute and 61.8 CS at 10 min. Vision trails at 16, with 0.67 vision score a minute.
Among mid laners
Gold mid laners with less time spent dead than the median win 64% of games; with more, 35%.
Gold mid laners with above-median vision score a minute win 54% of games; below it, 45%.
Gold mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.