Playstyle
23 games
Playstyle radar
23 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
23 gamesFarmingStart here
CS at 10 min
57.3 vs 69.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
5.5 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
1079 vs 845
85 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 60% of games, the other half 39%.
Epic monsters / game
1.6 vs 1.0
83 of 100 against mid laners, and it matters: the better half of Gold mid laners wins 76% of games, the other half 39%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 996 damage a minute and 22% team damage share. Farming trails at 25, with 47.4 CS at 10 min.
Among mid laners
Gold mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
Gold mid laners with above-median CS a minute win 54% of games; below it, 44%.
Gold mid laners with less time spent dead than the median win 64% of games; with more, 35%.