Playstyle
10 games
Playstyle radar
10 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
10 gamesFarmingStart here
CS / min
5.8 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
53.4 vs 63.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
First blood rate
0% vs 17% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kills / min
0.58 vs 0.31
100 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 72% of games, the other half 32%.
Epic monsters / game
3.4 vs 1.4
100 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 77% of games, the other half 34%.
Turret plates / game
17.8 vs 10.5
100 of 100 against Tristana players, and it matters: the better half of Tristana bot laners wins 82% of games, the other half 25%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 71 of 100, built on 2.6 epic monsters a game and 13.3 turret plates a game. Farming trails at 28, with 5.6 CS a minute.
Among bot laners
Tristana bot laners with above-median CS a minute win 62% of games; below it, 41%.
Tristana bot laners with above-median CS at 10 min win 59% of games; below it, 45%.
Tristana bot laners with above-median first blood rate win 60% of games; below it, 50%.