Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Safe Player
Low deaths, low risk, hard to punish.
Survivability carries this profile at 77 of 100, built on 0.16 deaths a minute and 7% time spent dead. Damage trails at 41, with 413 damage a minute. For a Seraphine player that is the expected shape: against other Seraphine players, damage sits near the median.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Utility
Healing, shielding, lockdown and saves for allies
63
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100