Playstyle
15 games
Playstyle radar
15 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 99 of 100, built on 35% team damage share and 1250 damage a minute. Vision trails at 61, with 0.1 control wards a game. For a Jinx player that is the expected shape: against other Jinx players, vision sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
99
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
61
of 100
Objectives
Epic monsters, objective damage and plates
96
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100