Playstyle
13 games
Playstyle radar
13 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
13 gamesVisionStart here
Control wards / game
0.1 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Farming
CS at 10 min
58.2 vs 64.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Kills / min
0.27 vs 0.22
73 of 100 against Hwei players, and it matters: the better half of Hwei bot laners wins 67% of games, the other half 40%.
Epic monsters / game
1.8 vs 1.3
73 of 100 against Hwei players, and it matters: the better half of Hwei bot laners wins 77% of games, the other half 39%.
Damage / min
1180 vs 921
98 of 100 against Hwei players, and it matters: the better half of Hwei bot laners wins 59% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 80 of 100, built on 1121 damage a minute and 25% team damage share. Vision trails at 15, with 0.47 vision score a minute.
Among bot laners
Hwei bot laners with above-median control wards a game win 57% of games; below it, 51%.
Hwei bot laners with above-median CS at 10 min win 57% of games; below it, 50%.