Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
31
of 100
Damage
Damage per minute and share of the duo's damage
34
of 100
Frontline
Damage soaked and mitigated for the duo
56
of 100
Utility
Healing and shielding for the duo
33
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
52
of 100
last 60season108 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1339 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
26 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 56 of 100, built on 3135 damage mitigated a minute and 11% damage taken share. Placement trails at 31, with 3.9 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 2006, in your losses 913 · 54W 54L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 11%, in your losses 10% · 54W 54L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 44, in your losses 47 · 54W 54L