Playstyle
40 games
Playstyle radar
40 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
38
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
61
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
40 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1390 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
2308 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Utility
Ally heal + shield / min
31 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Contender
No axis stands out above the field.
Among Arena players, control leads at 61 of 100, built on 41.9 immobilizations a game and 2.5 CC seconds a minute. Utility trails at 36, with 31 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1679, in your losses 1037 · 22W 18L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 3181, in your losses 1241 · 22W 18L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 36, in your losses 25 · 22W 18L