Playstyle
26 games
Playstyle radar
26 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
26 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for mid laners. The strengths below are where the margin is widest.
Strengths
Kills / min
0.41 vs 0.22
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Gold / min
486 vs 408
100 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Damage / min
1089 vs 812
98 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 60% of games, the other half 39%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 76 of 100, built on 957 damage a minute and 26% team damage share. Objectives trails at 53, with 7.5 turret plates a game.
Among mid laners