Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
28
of 100
Damage
Damage per minute and share of the duo's damage
35
of 100
Frontline
Damage soaked and mitigated for the duo
13
of 100
Utility
Healing and shielding for the duo
21
of 100
Control
Crowd control uptime and immobilizations
9
of 100
Mechanics
Skillshots landed and dodged
39
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1506 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.1 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
14.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 39 of 100, built on 0.8 skillshots hit a minute and 2.5 skillshots dodged a minute. Control trails at 9, with 1.1 CC seconds a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2006, in your losses 1198 · 32W 48L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.2, in your losses 0.9 · 32W 48L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 16.2, in your losses 14.0 · 32W 48L