Playstyle
36 games
Playstyle radar
36 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 69 of 100, built on 603 damage a minute and 16% team damage share. Utility trails at 44, with 53 ally heal + shield a minute. For a Pantheon player that is the expected shape: against other Pantheon players, utility sits near the median.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
67
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Utility
Healing, shielding, lockdown and saves for allies
44
of 100
Vision
Vision score, control wards and ward clears
47
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100