Playstyle
24 games
Playstyle radar
24 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
24 gamesFarmingStart here
CS / min
6.0 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
427 vs 462 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Turret plates / game
6.3 vs 4.3
85 of 100 against junglers, and it matters: the better half of junglers wins 77% of games, the other half 27%.
Epic monsters / game
3.4 vs 2.7
85 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 56 of 100, built on 8.5 turret plates a game and 2.6 epic monsters a game. Farming trails at 24, with 5.7 CS a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
In your wins 6.2, in your losses 5.1 · 13W 11L
junglers with above-median gold a minute win 71% of games; below it, 29%.
In your wins 435, in your losses 359 · 13W 11L
junglers with less time spent dead than the median win 71% of games; with more, 29%.
In your wins 12%, in your losses 16% · 13W 11L