Playstyle
30 games
Playstyle radar
30 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
20
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
30 gamesFarmingStart here
CS / min
6.0 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
15% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.27 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Solo kills / game
5.6 vs 2.3
100 of 100 against top laners, and it matters: the better half of top laners wins 61% of games, the other half 43%.
Kills / min
0.27 vs 0.20
85 of 100 against top laners, and it matters: the better half of top laners wins 63% of games, the other half 37%.
Damage / min
1028 vs 813
94 of 100 against top laners, and it matters: the better half of top laners wins 59% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 57 of 100, built on 866 damage a minute and 23% team damage share. Farming trails at 22, with 5.5 CS a minute.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
In your wins 5.5, in your losses 5.6 · 16W 14L
top laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 13%, in your losses 15% · 16W 14L
top laners with fewer deaths a minute than the median win 68% of games; with more, 32%.
In your wins 0.22, in your losses 0.30 · 16W 14L