Playstyle
11 games
Playstyle radar
11 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
85
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
11 gamesAggressionStart here
Solo kills / game
0.5 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Objectives
Objective damage / min
285 vs 401 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Vision score / min
1.25 vs 0.62
93 of 100 against bot laners, and it matters: the better half of Silver bot laners wins 53% of games, the other half 45%.
Control wards / game
3.5 vs 0.0
91 of 100 against bot laners. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 87 of 100, built on 1.49 vision score a minute and 4.0 control wards a game. Aggression trails at 37, with 0% first blood rate.
Among bot laners
Silver bot laners with above-median solo kills a game win 61% of games; below it, 45%.
Silver bot laners with above-median first blood rate win 57% of games; below it, 48%.
Silver bot laners with above-median objective damage a minute win 78% of games; below it, 21%.