Playstyle
23 games
Playstyle radar
23 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
13
of 100
Damage
Damage per minute and share of the team's damage
1
of 100
Farming
CS pace, gold income and early-lane farm
1
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
25
of 100
What to work on
23 gamesFarmingStart here
CS / min
5.3 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
485 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.9 vs 2.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 33 of 100, built on 13% time spent dead and 0.26 deaths a minute. Damage trails at 1, with 11% team damage share.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
top laners with above-median damage a minute win 59% of games; below it, 41%.
top laners with above-median solo kills a game win 61% of games; below it, 43%.