Playstyle
34 games
Playstyle radar
34 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
59
of 100
Utility
Healing and shielding for the duo
53
of 100
Control
Crowd control uptime and immobilizations
1
of 100
Mechanics
Skillshots landed and dodged
13
of 100
What to work on
34 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
0.9 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
5.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
2.6 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Strengths
Damage taken share
14% vs 11%
87 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 59 of 100, built on 12% team damage share and 1652 damage a minute. Control trails at 1, with 5.7 immobilizations a game.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 0.9, in your losses 0.9 · 16W 18L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 6.0, in your losses 5.4 · 16W 18L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 2.7, in your losses 2.5 · 16W 18L