Playstyle
37 games
Playstyle radar
37 gamesCompared with Emerald supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Utility
Healing, shielding, lockdown and saves for allies
51
of 100
Vision
Vision score, control wards and ward clears
81
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
37 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kill participation
49% vs 54% typical
Be at every fight your team takes; a support's value is presence.
Strengths
Epic monsters / game
2.8 vs 1.6
100 of 100 against supports, and it matters: the better half of Emerald supports wins 73% of games, the other half 30%.
Objective damage / min
149 vs 98
76 of 100 against supports, and it matters: the better half of Emerald supports wins 70% of games, the other half 28%.
Vision score / min
3.25 vs 2.62
94 of 100 against supports, and it matters: the better half of Emerald supports wins 54% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 83 of 100, built on 2.71 vision score a minute and 6.8 control wards a game. Aggression trails at 36, with 44% kill participation.
Among supports
Emerald supports with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 9%, in your losses 11% · 20W 17L
Emerald supports with above-median kill participation win 52% of games; below it, 47%.
In your wins 48%, in your losses 39% · 20W 17L