Playstyle
30 games
Playstyle radar
30 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
30 gamesFarmingStart here
CS / min
6.0 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
66.7 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
1.5 vs 0.9
85 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Damage / min
1032 vs 860
83 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Kills / min
0.31 vs 0.25
74 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 69 of 100, built on 969 damage a minute and 25% team damage share. Farming trails at 32, with 6.1 CS a minute.
Among mid laners
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 6.0, in your losses 6.2 · 15W 15L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 10%, in your losses 16% · 15W 15L
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
In your wins 49.1, in your losses 54.5 · 15W 15L