Playstyle
28 games
Playstyle radar
28 gamesCompared with Silver supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
28 gamesSurvivabilityStart here
Time spent dead
14% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
72 vs 98 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
2.60 vs 2.29
71 of 100 against supports, and it matters: the better half of Silver supports wins 54% of games, the other half 44%.
Solo kills / game
0.6 vs 0.3
72 of 100 against supports. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, vision leads at 61 of 100, built on 1.35 vision score a minute and 3.8 wards cleared a game. Farming trails at 22, with 4.0 CS a minute.
Among supports
Silver supports with less time spent dead than the median win 63% of games; with more, 34%.
In your wins 12%, in your losses 14% · 17W 11L
Silver supports with fewer deaths a minute than the median win 65% of games; with more, 32%.
In your wins 0.23, in your losses 0.29 · 17W 11L
Silver supports with above-median objective damage a minute win 70% of games; below it, 28%.
In your wins 744, in your losses 103 · 17W 11L