Playstyle
19 games
Playstyle radar
19 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
31
of 100
Damage
Damage per minute and share of the duo's damage
29
of 100
Frontline
Damage soaked and mitigated for the duo
41
of 100
Utility
Healing and shielding for the duo
96
of 100
Control
Crowd control uptime and immobilizations
59
of 100
Mechanics
Skillshots landed and dodged
63
of 100
What to work on
19 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1196 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
2114 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Immobilizations / game
48.2 vs 33.6
71 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Ally heal + shield / min
305 vs 51
96 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
305 vs 51
96 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 96 of 100, built on 305 ally heal + shield a minute and 305 heals + shields a minute. Damage trails at 29, with 1196 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median team damage share win 41% of games; below it, 26%.