Playstyle
27 games
Playstyle radar
27 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
21
of 100
Vision
Vision score, control wards and ward clears
64
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
27 gamesFarmingStart here
CS / min
5.7 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
55.8 vs 70.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kills / min
0.26 vs 0.31 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Epic monsters / game
1.2 vs 0.6
79 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 68% of games, the other half 37%.
Vision score / min
1.17 vs 0.76
100 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 55% of games, the other half 47%.
First blood rate
33% vs 14%
85 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 57% of games, the other half 50%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 70 of 100, built on 1.17 vision score a minute and 2.7 wards cleared a game. Farming trails at 31, with 54.3 CS at 10 min.
Among mid laners
Fizz mid laners with above-median CS a minute win 56% of games; below it, 46%.
In your wins 6.2, in your losses 5.3 · 14W 13L
Fizz mid laners with above-median CS at 10 min win 56% of games; below it, 46%.
In your wins 56.9, in your losses 51.6 · 14W 13L
Fizz mid laners with above-median kills a minute win 66% of games; below it, 36%.
In your wins 0.31, in your losses 0.21 · 14W 13L