Playstyle
31 games
Playstyle radar
31 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
33
of 100
Frontline
Damage soaked and mitigated for the duo
62
of 100
Utility
Healing and shielding for the duo
28
of 100
Control
Crowd control uptime and immobilizations
63
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
31 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1295 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
20 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Strengths
Damage taken share
12% vs 11%
71 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 63 of 100, built on 2.6 CC seconds a minute and 41.4 immobilizations a game. Utility trails at 28, with 20 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1742, in your losses 876 · 15W 16L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 11% · 15W 16L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 11, in your losses 28 · 15W 16L