Playstyle
28 games
Playstyle radar
28 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
28 gamesObjectivesStart here
Objective damage / min
369 vs 467 typical
Hit the objective while the team holds the area instead of chasing.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
1.1 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Turret plates / game
12.0 vs 9.3
84 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
CS / min
8.7 vs 7.6
98 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
Damage / min
1004 vs 870
72 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Identity
Farm Focused
Builds leads through gold and CS.
Among bot laners, farming leads at 70 of 100, built on 6.8 CS a minute and 56.3 CS at 10 min. Aggression trails at 36, with 4% first blood rate.
Among bot laners
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
In your wins 500, in your losses 251 · 12W 16L
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 10%, in your losses 13% · 12W 16L
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
In your wins 1.5, in your losses 0.9 · 12W 16L