Playstyle
14 games
Playstyle radar
14 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
23
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
14 gamesFarmingStart here
CS / min
5.9 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Turret plates / game
11.9 vs 5.2
100 of 100 against Jax players, and it matters: the better half of Jax junglers wins 75% of games, the other half 26%.
Epic monsters / game
3.9 vs 2.8
86 of 100 against Jax players, and it matters: the better half of Jax junglers wins 83% of games, the other half 28%.
Damage / min
977 vs 652
100 of 100 against Jax players, and it matters: the better half of Jax junglers wins 57% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 65 of 100, built on 23% team damage share and 836 damage a minute. Survivability trails at 24, with 14% time spent dead.
Among junglers
Jax junglers with above-median CS a minute win 66% of games; below it, 32%.
Jax junglers with less time spent dead than the median win 69% of games; with more, 28%.
Jax junglers with fewer deaths a minute than the median win 73% of games; with more, 25%.