Playstyle
20 games
Playstyle radar
20 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
20 gamesObjectivesStart here
Turret plates / game
5.1 vs 8.8 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
289 vs 401 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
713 vs 797 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Solo kills / game
1.6 vs 0.8
79 of 100 against bot laners, and it matters: the better half of Silver bot laners wins 61% of games, the other half 45%.
CS at 10 min
67.8 vs 58.3
86 of 100 against bot laners, and it matters: the better half of Silver bot laners wins 55% of games, the other half 44%.
Control wards / game
1.4 vs 0.0
86 of 100 against bot laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, vision leads at 55 of 100, built on 2.6 control wards a game and 3.2 wards cleared a game. Damage trails at 38, with 596 damage a minute.
Among bot laners
Silver bot laners with above-median turret plates a game win 77% of games; below it, 24%.
Silver bot laners with above-median objective damage a minute win 78% of games; below it, 21%.
Silver bot laners with above-median damage a minute win 61% of games; below it, 37%.