Playstyle
23 games
Playstyle radar
23 gamesCompared with Emerald top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
23 gamesAggressionStart here
First blood rate
8% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Solo kills / game
4.2 vs 2.6
83 of 100 against top laners, and it matters: the better half of Emerald top laners wins 60% of games, the other half 41%.
Gold / min
453 vs 415
76 of 100 against top laners, and it matters: the better half of Emerald top laners wins 67% of games, the other half 31%.
CS / min
7.7 vs 7.1
75 of 100 against top laners, and it matters: the better half of Emerald top laners wins 56% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 58 of 100, built on 420 gold a minute and 6.5 CS a minute. Objectives trails at 42, with 351 objective damage a minute.
Among top laners
Emerald top laners with above-median first blood rate win 56% of games; below it, 48%.